Wiki Home Stands 42 Enemies 13 Zones 5 NPCs 21 Missions 25 Horses 12 Items 28 Mechanics 8

// Enemies

Enemies

Hostile creatures and bosses across all biomes. 13 types with multiple variants.

Zone: |

Bear

forest 3 Variants

A powerful forest predator with thick fur and deadly claws.

Arrow Drop: 2%

Boar

forest 3 Variants

A tough, tusked beast that charges aggressively when provoked.

Arrow Drop: 3%

Eagle

forest 2 Variants

A swift aerial predator that swoops down on unsuspecting prey.

Arrow Drop: 3%

Puma

forest 2 Variants

A stealthy and agile feline that ambushes with devastating pounce attacks.

Arrow Drop: 4%

Coyote

desert 2 Variants

A cunning pack hunter that relies on numbers and speed to overwhelm prey.

Arrow Drop: 3%

Snake

desert 3 Variants

A venomous reptile that strikes from camouflage with lethal speed.

Arrow Drop: 3%

Scorpion

desert 3 Variants

An armored arachnid that delivers devastating venomous strikes with its tail.

Arrow Drop: 4%

Bandit

desert 3 Variants

Outlaws and desperados that roam the desert preying on travelers.

Arrow Drop: 5%

Wolf

snow 2 Variants

A fierce pack hunter of the frozen wastes that coordinates attacks with its allies.

Arrow Drop: 3%

Zombie Horse

snow 3 Variants

An undead steed that gallops through the frozen landscape with terrifying speed.

Stand Enemy

all 3 Variants

A dangerous Stand user that roams all zones with unpredictable combat abilities.

Arrow Drop: 8%

Giant Golem

Boss
desert 1 Variants

A colossal stone guardian. Enters Phase 2 at 50% HP with increased speed and damage. Unlocks Earthquake attack.

Arrow Drop: 100%

Frost Wolf Boss

Boss
snow 1 Variants

Alpha of the ice wolves. Enters Phase 2 at 50% HP with devastating Howl and Frost Stomp abilities.

Arrow Drop: 100%